Automic VaultAutomic Vault

brew

Install zork with Homebrew, dnf

Dungeon modified from FORTRAN to C. Version 1.1.0 via Homebrew; verified 2026-06-30.

install

Additional install commands

macOS

Homebrewverified · 100%
brew install zork

local Homebrew formula metadata

overview

Package summary

Dungeon modified from FORTRAN to C

Commands and aliases

  • zork

history

Project history and usage

The Homebrew zork package is not the commercial Infocom trilogy itself; it packages a C-port lineage of Dungeon, the mainframe Zork ancestor. That makes it part game, part software-preservation artifact, and part living example of how classic source leaks, ports, and public-domain distributions became installable Unix packages.

Project history

Zork began at MIT in 1977 as a PDP-10 text adventure written in MDL by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling. The mainframe game grew into the Great Underground Empire world and later became the basis for Infocom's commercial Zork I, II, and III releases for personal computers.

The package lineage follows the Dungeon branch. The devshane repository says its codebase is a C port derived from the FORTRAN source of Zork 2.6, while the implementation history records a chain from MDL to DEC FORTRAN, then f77 for Unix, then C through f2c. The README frames current maintenance as code preservation: keep the game logic and behavior accurate while making it compile on modern systems.

Original Dungeon documentation preserved by MIT says the PDP-11 Dungeon source release was superseded by commercial ZORK in 1980, and it emphasizes that the Infocom product was rewritten for small machines with a better parser and terminal support. That distinction is central: this package preserves a mainframe-descended branch rather than merely repackaging a retail game binary.

Adoption history

Zork's adoption history predates modern package managers: it circulated through mainframe communities, DEC users, and then commercial microcomputer releases by Infocom. Dungeon, the FORTRAN/C branch, survived because source distributions and ports made the mainframe-style game buildable outside its original environment.

As a modern package, zork appeals to retrocomputing users, interactive-fiction readers, and Unix package collectors who want a runnable classic from source. Fedora packaging and the GitHub preservation repository show the project's role as an installable artifact rather than just a museum listing.

How it is used

The executable launches a text parser adventure: the player types commands, explores rooms, collects treasures, solves puzzles, and navigates the familiar white-house opening. There is no GUI and no network service; the package is meant for terminal play and source-preservation builds.

For maintainers, the practical work is mostly portability: keeping old translated C building cleanly with modern compilers while avoiding behavior changes that would turn preservation into a remake.

Why package nerds care

zork is package-nerd significant because it compresses a huge amount of computing history into one small command. Installing it links a modern package manager to MIT AI Lab culture, DEC FORTRAN ports, Unix f77, f2c translation, Infocom's commercial rewrite, and the preservation habits of retro source communities.

It is also a reminder that package names can hide lineage. The thing installed as zork is historically Dungeon/Zork source, not simply Zork I from a store shelf; knowing that difference is exactly the kind of detail package nerds care about.

Timeline

  • 1977: Zork begins at MIT as a PDP-10 MDL text adventure.
  • 1978: Bob Supnik translates the MDL source into DEC FORTRAN for the PDP-11, creating the Dungeon branch.
  • 1980: Infocom announces the commercial ZORK: The Great Underground Empire - Part I, rewritten for smaller machines.
  • 1981: The FORTRAN version is converted for Unix f77.
  • 1985: The Unix lineage is adapted for VAX/Unix with fuller save/restore and debugging support.
  • 1991: The preserved C implementation reports a March 1991 creation date in the current repository output.
  • 2013-present: The devshane-maintained repository treats the code as a preservation project for modern C compilers and operating systems.

Related projects

  • Adventure / Colossal Cave: the earlier text adventure that influenced Zork and Dungeon.
  • Infocom Zork I, II, and III: the commercial trilogy derived from and expanded beyond the mainframe game.
  • MDL / MUDDLE: the original implementation language of mainframe Zork.
  • f2c: the FORTRAN-to-C translator used in the C implementation lineage.
  • IF Archive and historicalsource repositories: preservation hubs for interactive-fiction source and artifacts.

security posture

Risk level: green

narrow executable package without higher-risk signals.

Risk classifier

green risk · low confidence · appliance

Why

  • narrow executable package without higher-risk signals

Signals

  • metadata:no-higher-risk-signals

Install behavior

  • No Homebrew post-install hook is recorded in formula metadata.
  • Homebrew bottle metadata is available for 6 platform targets.

Recommended review

Before unattended agent use, check whether the tool reads plaintext credentials, writes remote state, publishes artifacts, or shells out to plugins.

executables

Installed executables

CommandKindExposureNote
zorkcliglobal executable

freshness

Version and freshness

These signals separate page generation age, package-manager activity, and upstream release comparison. Version lag is warned only when an evidence URL and comparable versions are present.

page generated2026-07-08
manager version1.1.0
manager updated2026-06-30
local dataok
upstreamcurrent
latest detectedv1.1.0

https://github.com/devshane/zork

  • okNo freshness warnings were generated.

install metadata

Package metadata

Package keybrew:zork
Version1.1.0
Package managerHomebrew
Package manager pagehttps://formulae.brew.sh/formula/zork
Homepagehttps://github.com/devshane/zork
Repositoryhttps://github.com/devshane/zork
Upstream docshttps://github.com/devshane/zork#readme
LicenseLicenseRef-Homebrew-public-domain
Source archivehttps://github.com/devshane/zork/archive/refs/tags/v1.1.0.tar.gz
Last updated2026-06-30T08:37:39Z
Pulseupdated
Uses from macOSncurses
Bottleavailable (on arm64_linux, arm64_sequoia, arm64_sonoma, arm64_tahoe, sonoma, x86_64_linux)
Homebrew post-installnot defined
Servicenone declared

registry facts

Source database details

Source DatabaseHomebrew formula API
Taphomebrew/core
Full Namezork
Version Scheme0
Revision0
Head VersionHEAD
Bottle Stable Root URLhttps://ghcr.io/v2/homebrew/core
Deprecatedno
Disabledno
Keg Onlyno
URL Keys
  • head
  • stable

source database matches

Other package-manager records

Matches are pulled from external package-manager indexes and kept separate from local Automic Vault package links.

dnf95%

zork 1.0.3-11.fc45

Public Domain original DUNGEON game (Zork I)

https://github.com/devshane/zork

sudo dnf install zork
  • License: LicenseRef-Fedora-Public-Domain
  • Category: Unspecified
  • Architecture: x86_64
  • Source Package: zork
  • 3 dependencies
  • 1 provides
  • normalized package name match
  • Matched by: Zork
Fedora Rawhide package metadata · dl.fedoraproject.org · Fedora Rawhide package metadata: zork from https://dl.fedoraproject.org/pub/fedora/linux/development/rawhide/Everything/x86_64/os/repodata/e5ca8ce900cd68f5419e1c39ae517343100b306336cbaeb70a3c153121d95094-primary.xml.zst

source trail

Generated from repository data

This page is generated by av-web from the private package SQLite artifact built by scripts/generate-pkg-sqlite.py.

Used sources

  • Geiger risk classifier
  • Nucleus package database
  • av.db category and tag curation
  • cross-ecosystem install command graph
  • curated package history
  • external package-manager database matches
  • package relationship graph
  • package version freshness
  • package-page enrichment