macOS
brew install opensubdivlocal Homebrew formula metadata
sudo port install opensubdivMacPorts ports tree · graphics/opensubdiv/Portfile · source: api.github.com
brew
Open-source subdivision surface library. Version 3.7.0 via Homebrew; verified from local package data.
install
brew install opensubdivlocal Homebrew formula metadata
sudo port install opensubdivMacPorts ports tree · graphics/opensubdiv/Portfile · source: api.github.com
sudo apk add opensubdivAlpine Linux edge package indexes · opensubdiv · source: dl-cdn.alpinelinux.org
sudo apt install libosd-devDebian stable package indexes · libosd-dev · source: deb.debian.org
sudo dnf install opensubdivFedora Rawhide package metadata · opensubdiv · source: dl.fedoraproject.org
nix profile install nixpkgs#opensubdivnixpkgs package indexes · pkgs/by-name/op/opensubdiv/package.nix · source: api.github.com
sudo pacman -S opensubdivArch Linux sync databases · opensubdiv · source: geo.mirror.pkgbuild.com
sudo zypper install OpenSubdiv-developenSUSE Tumbleweed package metadata · OpenSubdiv-devel · source: download.opensuse.org
overview
Open-source subdivision surface library
history
OpenSubdiv is Pixar’s open-source subdivision-surface library for evaluating and drawing smooth subdivision surfaces on CPU and GPU architectures. It packages production graphics R&D into reusable libraries and test tools, giving DCC applications and renderers a common implementation of high-performance subdivision.
Pixar describes OpenSubdiv as the fifth generation of a subdivision library lineage used in its proprietary animation system, rooted in research and production experience from Tony DeRose, Tien Truong, and Pixar’s broader graphics group. The library exposes the subdivision behavior needed to match RenderMan-style limit surfaces while supporting massively parallel execution.
The project was introduced publicly around SIGGRAPH 2012 and saw a fuller 2.0 release at SIGGRAPH 2013. OpenSubdiv 2.0 added an evaluation API and moved to the Apache License, broadening its usefulness for open-source consumers. Version 3.0, announced by Pixar and DreamWorks Animation in 2015, was a near rewrite focused on performance, memory use, and a cleaner API.
OpenSubdiv spread because subdivision surfaces are a common production primitive but historically differed across tools. A shared implementation helped models preserve crease rules, face-varying data, and limit-surface behavior as assets moved between modeling, animation, lookdev, and rendering packages.
Industry coverage documented adoption in commercial DCC tools such as Maya, 3ds Max, Houdini, Poser, and DAZ Studio after the early releases. Blender’s ability to consume the library was helped by the Apache license change, making the package notable at the boundary between studio R&D and open-source desktop graphics.
Developers embed OpenSubdiv in modeling tools, viewport engines, renderers, and asset-processing pipelines that need Catmull-Clark-style subdivision with predictable results. The command-line regression and performance utilities packaged by Homebrew are mostly for validation and benchmarking; the central payload is the library used by graphics software.
The library matters most when dense animated meshes need interactive feedback. GPU-backed subdivision can draw a faithful smooth surface in the viewport without baking every subdivided polygon into the authored asset.
OpenSubdiv is a classic package-nerd artifact: a library from a famous production studio, released with a permissive license, then pulled into general-purpose graphics stacks. Its dependencies and build flags matter because consumers often care about CPU vectorization, GPU backends, and exact numerical behavior.
security posture
library-like package without higher-risk signals.
green risk · low confidence · appliance
Before unattended agent use, check whether the tool reads plaintext credentials, writes remote state, publishes artifacts, or shells out to plugins.
executables
| Command | Kind | Exposure | Note |
|---|---|---|---|
bfr_evaluate | cli | global executable | |
far_perf | cli | global executable | |
far_regression | cli | global executable | |
hbr_baseline | cli | global executable | |
hbr_regression | cli | global executable | |
osd_regression | cli | global executable |
freshness
These signals separate page generation age, package-manager activity, and upstream release comparison. Version lag is warned only when an evidence URL and comparable versions are present.
https://github.com/PixarAnimationStudios/OpenSubdiv
install metadata
| Package key | brew:opensubdiv |
|---|---|
| Version | 3.7.0 |
| Package manager | Homebrew |
| Package manager page | https://formulae.brew.sh/formula/opensubdiv |
| Homepage | https://www.opensubdiv.org/ |
| Repository | https://github.com/PixarAnimationStudios/OpenSubdiv |
| Upstream docs | https://graphics.pixar.com/opensubdiv/docs/intro.html |
| License | Apache-2.0 |
| Source archive | https://github.com/PixarAnimationStudios/OpenSubdiv/archive/refs/tags/v3_7_0.tar.gz |
| Dependencies | glfw |
| Build dependencies | cmake |
| Bottle | available (on arm64_linux, arm64_sequoia, arm64_sonoma, arm64_tahoe, sonoma, x86_64_linux) |
| Homebrew post-install | not defined |
| Service | none declared |
registry facts
| Source Database | Homebrew formula API |
|---|---|
| Tap | homebrew/core |
| Full Name | opensubdiv |
| Version Scheme | 0 |
| Revision | 0 |
| Bottle Stable Root URL | https://ghcr.io/v2/homebrew/core |
| Deprecated | no |
| Disabled | no |
| Keg Only | no |
| URL Keys |
|
source database matches
Matches are pulled from external package-manager indexes and kept separate from local Automic Vault package links.
libosd-dev 3.6.0-3
high performance subdivision surface (subdiv) library - development
https://graphics.pixar.com/opensubdiv/
sudo apt install libosd-devlibosd-doc 3.6.0-3
high performance subdivision surface (subdiv) library - documentation
https://graphics.pixar.com/opensubdiv/
sudo apt install libosd-doclibosdcpu3.6.0 3.6.0-3
high performance subdivision surface (subdiv) library - CPU runtime
https://graphics.pixar.com/opensubdiv/
sudo apt install libosdcpu3.6.0libosdgpu3.6.0 3.6.0-3
high performance subdivision surface (subdiv) library - GPU runtime
https://graphics.pixar.com/opensubdiv/
sudo apt install libosdgpu3.6.0opensubdiv-tools 3.6.0-3
high performance subdivision surface (subdiv) library - tools
https://graphics.pixar.com/opensubdiv/
sudo apt install opensubdiv-toolsopensubdiv
nix profile install nixpkgs#opensubdivlibosd-dev 3.5.0-2.1build1
high performance subdivision surface (subdiv) library - development
http://graphics.pixar.com/opensubdiv/
sudo apt install libosd-devlibosd-doc 3.5.0-2.1build1
high performance subdivision surface (subdiv) library - documentation
http://graphics.pixar.com/opensubdiv/
sudo apt install libosd-doclibosdcpu3.5.0t64 3.5.0-2.1build1
high performance subdivision surface (subdiv) library - CPU runtime
http://graphics.pixar.com/opensubdiv/
sudo apt install libosdcpu3.5.0t64libosdgpu3.5.0t64 3.5.0-2.1build1
high performance subdivision surface (subdiv) library - GPU runtime
http://graphics.pixar.com/opensubdiv/
sudo apt install libosdgpu3.5.0t64opensubdiv-tools 3.5.0-2.1build1
high performance subdivision surface (subdiv) library - tools
http://graphics.pixar.com/opensubdiv/
sudo apt install opensubdiv-toolsopensubdiv 3.6.1-r1
An Open-Source subdivision surface library
https://graphics.pixar.com/opensubdiv
sudo apk add opensubdivopensubdiv-dev 3.6.1-r1
An Open-Source subdivision surface library (development files)
https://graphics.pixar.com/opensubdiv
sudo apk add opensubdiv-devopensubdiv-tools 3.6.1-r1
An Open-Source subdivision surface library (tools)
https://graphics.pixar.com/opensubdiv
sudo apk add opensubdiv-toolsopensubdiv-tutorials 3.6.1-r1
An Open-Source subdivision surface library (tutorials)
https://graphics.pixar.com/opensubdiv
sudo apk add opensubdiv-tutorialsopensubdiv 3.7.0-3.fc44
High performance subdivision surface libraries
https://github.com/PixarAnimationStudios/OpenSubdiv
sudo dnf install opensubdivsource trail
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