# Install octobuild with Homebrew, winget

Compiler cache for Unreal Engine. Version 1.8.1 via Homebrew; verified 2026-06-22.

## Install

```sh
sudo av install brew:octobuild
```

Additional install commands:

### macOS

- Homebrew (100%):

```sh
brew install octobuild
```

  Evidence: local Homebrew formula metadata

### Windows

- winget (92%):

```sh
winget install --id octobuild.octobuild -e
```

  Evidence: Windows Package Manager source index: octobuild.octobuild from https://cdn.winget.microsoft.com/cache/source.msix

## Package facts

- **Package key:** brew:octobuild
- **Package manager:** Homebrew
- **Package manager page:** <https://formulae.brew.sh/formula/octobuild>
- **Version:** 1.8.1
- **Source summary:** Compiler cache for Unreal Engine
- **Homepage:** <https://github.com/octobuild/octobuild>
- **Repository:** <https://github.com/octobuild/octobuild>
- **Upstream docs:** <https://github.com/octobuild/octobuild#readme>
- **License:** MIT
- **Source archive:** <https://github.com/octobuild/octobuild/archive/refs/tags/1.8.1.tar.gz>
- **Last updated:** 2026-06-22T14:05:40-07:00
- **Generated:** 2026-07-08T07:18:31+00:00

## Executables

- ib_console (cli)
- octo_agent (cli)
- octo_builder (cli)
- octo_cl (cli)
- octo_clang (cli)
- octo_coordinator (cli)
- xgConsole (cli)
- ib_console (alias)
- octo_agent (alias)
- octo_builder (alias)
- octo_cl (alias)
- octo_clang (alias)
- octo_coordinator (alias)
- xgConsole (alias)

## Build dependencies

- pkgconf
- rust

## Install behavior

- Post-install hook: not defined
- Bottle: available on arm64_linux, arm64_sequoia, arm64_sonoma, arm64_tahoe, sonoma, x86_64_linux

## Freshness

- Page generated: 2026-07-08
- Package-manager version: 1.8.1
- Package-manager updated: 2026-06-22
- Local data: ok
- Upstream repository: https://github.com/octobuild/octobuild
- Upstream latest detected: 1.8.1 (current)
## Project history and usage

octobuild is a Rust-based compiler cache for Unreal Engine and Unreal Engine-based game projects. It aims to speed recompilation by caching intermediate compilation files and replaying cache hits instead of recompiling the same work.

### Project history

The GitHub repository presents octobuild as a compiler cache for Unreal Engine, with a changelog starting at version 0.1.0 as the first release. Subsequent versions added cache statistics, configuration files, Linux fixes, response-file support, Windows and macOS improvements, PlayStation and Xbox fixes, Android support, Emscripten support, and compatibility updates for Unreal Engine 5.1 through 5.6-era compiler flags.

The repository organization is focused and small: the main project is `octobuild`, with related Rust infrastructure repositories for daemon/service wrapping and IPC. Public GitHub metadata and the README identify Rust as the implementation language and MIT as the license.

### Adoption history

octobuild is more specialized than general compiler caches such as ccache or sccache, but it is packaged in places where Unreal Engine developers can reach it: Homebrew, WinGet, Chocolatey, manual MSI installers, and Debian/Ubuntu package instructions from the project README. Its adoption story is tied to Unreal’s expensive C++ rebuild loop rather than broad language-wide compiler caching.

The README advertises 60-90% reductions in recompilation time for Unreal Engine and UE-based games, and third-party Unreal developer writing describes the practical value as faster branch switching and easier engine recompilation.

### How it is used

Users install octobuild into a development machine or build worker and let its Unreal-compatible wrapper commands intercept compiler work. The executable set includes `octo_builder`, `octo_agent`, `octo_coordinator`, `octo_cl`, `octo_clang`, `xgConsole`, and `ib_console`, reflecting compatibility with Unreal, MSVC/Clang-style compile invocations, and Incredibuild-like command surfaces.

The changelog shows the operational edge cases packagers and build engineers care about: response files, cache-key compiler identifiers, service permissions for remote SSH users, readonly or disabled caching modes, cross-compilation, platform-specific compiler flags, and default cache/config path changes on Windows, Linux, and macOS.

### Why package nerds care

octobuild is interesting because it is not a generic build accelerator; it encodes a very specific game-engine build workflow into a packageable command suite. For package nerds, it demonstrates how a niche developer tool crosses OS package managers, Windows app installers, CI/build-farm concerns, and compatibility shims for proprietary engine build systems.

### Timeline

- 0.1.0: first release according to the project changelog.
- 0.4.0: response-file support, Unreal Engine 5.1 compatibility, environment-variable configuration, and changed default cache/config paths.
- 0.5.0: initial macOS support.
- 0.8.0: compiler identifier added to the cache key.
- 1.0.0: PlayStation support for Unreal Engine 5.3 builds.
- 1.5.0: Unreal Engine 5.5 support for Windows builds.
- 1.8.0 and 1.8.1: Unreal Engine 5.6-era compiler flag support.

### Related projects

- octobuild sits next to Unreal Build Tool workflows, MSVC `cl.exe`, Clang, Incredibuild-style command names, and general compiler-cache tools such as ccache and sccache, but its repository is explicitly tuned for Unreal Engine recompilation.

### Sources

- <https://formulae.brew.sh/formula/octobuild>
- <https://github.com/octobuild/octobuild>
- <https://github.com/octobuild/octobuild/blob/main/CHANGELOG.adoc>
- <https://github.com/octobuild/octobuild/releases>
- <https://rassadin.net/posts/octobuild/>
- source_facts.config-file-location
- source_facts.executables
- source_facts.package-manager


## Security Notes

No matching local secret-handling manifest was found for octobuild. Nucleus package metadata is still published here so future coverage has a stable package URL.



## Configuration and credential file locations

These source-backed paths show where this package keeps local settings or durable credentials. Automic Vault can use them as review targets for secret scanning, migration, and command approval.


## Configuration files

- Linux: /etc/octobuild/octobuild.conf, $XDG_CONFIG_HOME/octobuild/octobuild.conf, ~/.config/octobuild/octobuild.conf
- macOS: /etc/octobuild/octobuild.conf, ~/Library/Application Support/octobuild/octobuild.conf
- Windows: %ProgramData%\octobuild\octobuild.conf, %AppData%\octobuild\octobuild.conf
## Source Database Details

- **Source Database:** Homebrew formula API
- **Tap:** homebrew/core
- **Full Name:** octobuild
- **Version Scheme:** 0
- **Revision:** 0
- **Head Version:** HEAD
- **Bottle Stable Root URL:** <https://ghcr.io/v2/homebrew/core>
- **Deprecated:** no
- **Disabled:** no
- **Keg Only:** no
- **URL Keys:** head, stable

## Other Package-Manager Records

- winget - octobuild.octobuild: normalized package name match | Windows Package Manager source index: octobuild.octobuild from https://cdn.winget.microsoft.com/cache/source.msix


## Related links

- [Source-control packages](https://www.automicvault.com/pkg/source-control-tools/) - Belongs to a source-control command family.
- [Terminal utility packages](https://www.automicvault.com/pkg/terminal-utilities/) - Matched terminal and command-line workflow metadata.
- [Text processing packages](https://www.automicvault.com/pkg/text-processing-tools/) - Matched text, document, or structured-data processing metadata.
- [Developer build packages](https://www.automicvault.com/pkg/developer-build-tools/) - Matched build, compiler, generator, or developer workflow metadata.
- [pkgconf](https://www.automicvault.com/pkg/brew/pkgconf/) - Build dependency declared by Homebrew.
- [rust](https://www.automicvault.com/pkg/brew/rust/) - Build dependency declared by Homebrew.
- [ccache](https://www.automicvault.com/pkg/brew/ccache/) - Shares av.db curated category or tags: build-cache, build-tools, cli, compiler-cache, developer-tools.
- [mako](https://www.automicvault.com/pkg/brew/mako/) - Shares av.db curated category or tags: build-tools, cli, developer-tools, rust.
- [maturin](https://www.automicvault.com/pkg/brew/maturin/) - Shares av.db curated category or tags: build-tools, cli, developer-tools, rust.
- [moon](https://www.automicvault.com/pkg/brew/moon/) - Shares av.db curated category or tags: build-tools, cli, developer-tools, rust.
- [recc](https://www.automicvault.com/pkg/brew/recc/) - Shares av.db curated category or tags: build-tools, cli, compiler-cache, developer-tools.
- [aarch64-elf-binutils](https://www.automicvault.com/pkg/brew/aarch64-elf-binutils/) - Shares av.db curated category or tags: build-tools, cli, developer-tools.
- [add-determinism](https://www.automicvault.com/pkg/brew/add-determinism/) - Shares av.db curated category or tags: build-tools, cli, developer-tools.
- [ant](https://www.automicvault.com/pkg/brew/ant/) - Shares av.db curated category or tags: build-tools, cli, developer-tools.
- [sccache](https://www.automicvault.com/pkg/brew/sccache/) - Local metadata places this package in an adjacent workflow. Shared terms: build, build-cache, cache, cli, compiler.
- [cargo-chef](https://www.automicvault.com/pkg/brew/cargo-chef/) - Both packages touch the same language runtime or ecosystem. Shared terms: build, build-cache, cache, cli, developer.

## Combined YAML source

View the package source record on GitHub. [combined/octobuild.yml](https://github.com/automic-vault/db/blob/main/combined/octobuild.yml)


## Sources

- Nucleus package database
- Geiger risk classifier
- package-page enrichment
- curated configuration and credential file locations
- curated package history
- package version freshness
- av.db category and tag curation
- package relationship graph
- external package-manager database matches
- cross-ecosystem install command graph
