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Installer open-scene-graph avec Homebrew

Consultez les chemins d'installation, exécutables, métadonnées et notes de sécurité de open-scene-graph pour les workflows d'agents IA.

installation

Commandes d'installation supplémentaires

macOS

Homebrewvérifié · 100%
brew install open-scene-graph

local Homebrew formula metadata

aperçu

Résumé du paquet

3D graphics toolkit

Commandes et alias

  • osgarchive
  • osgconv
  • osgfilecache
  • osgversion
  • osgviewer
  • present3D

historique

Historique du projet et usages

OpenSceneGraph is an open-source, high-performance 3D graphics toolkit built in C++ and OpenGL. Its command-line utilities and libraries are used to load, convert, view, and build scene-graph based applications in visualization, simulation, games, virtual reality, scientific visualization, and modeling.

Historique du projet

OpenSceneGraph began as the scene-graph component of Don Burns's Hang Gliding Simulator. Robert Osfield joined the work in 1999, took over the scene-graph element, and Burns and Osfield opened the code as a public project.

The early project moved quickly from hobby code into professional visualization use. The archived project history says visual-simulation professionals experimented with it, contributed to it, and began adopting it during the first year after the public page and alpha release.

Historique d'adoption

Interest grew through 2000 as OpenSceneGraph became an open replacement for closed scene-graph technology. Robert Osfield formed OpenSceneGraph Professional Services in spring 2001, and Don Burns formed Andes Engineering in autumn 2001, reflecting a community large enough to sustain consulting, support, and commercial deployment around the library.

The project page describes OpenSceneGraph as established in visual simulation, space, scientific, oil-and-gas, games, and virtual-reality industries. It also points new projects toward VulkanSceneGraph, which positions OpenSceneGraph as a mature OpenGL-era toolkit with a successor for Vulkan-era work.

Modes d'utilisation

Developers use OpenSceneGraph as both a library stack and a set of utilities. The Homebrew package exposes tools such as osgviewer for inspecting scene files, osgconv for conversion, osgarchive and osgfilecache for data handling, osgversion for build inspection, and present3D for presentations built on OSG.

Application teams use the library when they want C++ scene-graph abstractions above raw OpenGL: loaders, traversal, state management, culling, plugins, examples, and cross-platform build support generated with CMake.

Pourquoi les passionnés de paquets s'y intéressent

OpenSceneGraph is a classic packaging knot because it is a graphics toolkit, plugin ecosystem, command-line tool suite, and ABI surface all at once. Packagers have to care about optional image/model plugins, CMake configuration, platform graphics backends, and downstream applications that may link against its libraries.

It is also historically interesting as a package that survived the transition from a public hobby release to professional simulation infrastructure, then into a maintenance-and-successor phase through VulkanSceneGraph.

Chronologie

  • 1999: Robert Osfield joined Don Burns's simulator work and the scene-graph component was opened to the public.
  • 2000: interest in OpenSceneGraph as an open replacement for closed scene-graph products grew rapidly, according to the archived project history.
  • Spring 2001: Robert Osfield created OpenSceneGraph Professional Services.
  • Autumn 2001: Don Burns created Andes Engineering.
  • 2018-04-26: the GitHub README build notes were signed by Robert Osfield as project lead.

Related projects

  • VulkanSceneGraph is the successor project recommended by the OpenSceneGraph project page for new projects needing Vulkan and newer hardware features.
  • OpenGL and CMake are central to how OpenSceneGraph applications are built and deployed.

posture de sécurité

Niveau de risque : blue

broad file, network, media, or database tool signal.

Classificateur de risque

risque blue · confiance moyen · tool

Pourquoi

  • broad file, network, media, or database tool signal

Signaux

  • text:archive

Comportement d'installation

  • Aucun hook post-install Homebrew n’est enregistré dans les métadonnées de formule.
  • Les métadonnées de bottle Homebrew sont disponibles pour 6 plateformes.
  • S’installe avec 4 dépendances d’exécution.
  • Les métadonnées de compilation listent 4 dépendances de compilation.

Revue recommandée

Avant une utilisation sans surveillance par un agent, vérifiez si l'outil lit des identifiants en clair, écrit un état distant, publie des artefacts ou lance des plugins.

exécutables

Exécutables installés

CommandeTypeExpositionNote
osgarchivecliexécutable global
osgconvcliexécutable global
osgfilecachecliexécutable global
osgversioncliexécutable global
osgviewercliexécutable global
present3Dcliexécutable global

fraîcheur

Version et fraîcheur

Ces signaux séparent l'âge de génération de la page, l'activité du gestionnaire de paquets et la comparaison avec les versions amont. Un retard de version n'est signalé que lorsqu'une URL de preuve et des versions comparables sont présentes.

page générée2026-07-25
version du gestionnaire3.6.5
gestionnaire mis à jour2026-07-11
données localesOK
amontnot checked
dernière version détectéenon détecté

https://github.com/openscenegraph/OpenSceneGraph

métadonnées d'installation

Métadonnées du paquet

Clé du paquetbrew:open-scene-graph
Version3.6.5
Gestionnaire de paquetsHomebrew
Page du gestionnaire de paquetshttps://formulae.brew.sh/formula/open-scene-graph
Page d'accueilhttps://github.com/openscenegraph/OpenSceneGraph
Dépôthttps://github.com/openscenegraph/OpenSceneGraph
Docs amonthttps://github.com/openscenegraph/OpenSceneGraph#readme
LicenceLGPL-2.1-or-later WITH WxWindows-exception-3.1
Archive sourcehttps://github.com/openscenegraph/OpenSceneGraph/archive/refs/tags/OpenSceneGraph-3.6.5.tar.gz
Dernière mise à jour2026-07-11T09:50:48+09:00
Pulseupdated
Dépendancesfontconfig, freetype, jpeg-turbo, sdl2-compat
Dépendances de compilationcmake, doxygen, graphviz, pkgconf
Bibliothèques fournies par macOScurl
Bouteilledisponible (sur arm64_linux, arm64_sequoia, arm64_sonoma, arm64_tahoe, sonoma, x86_64_linux)
post-install Homebrewnon défini
Serviceaucun déclaré

faits du registre

Détails de la base source

Source DatabaseHomebrew formula API
Taphomebrew/core
Full Nameopen-scene-graph
Aliases
  • openscenegraph
Version Scheme0
Revision2
Head VersionHEAD
Bottle Stable Root URLhttps://ghcr.io/v2/homebrew/core
Deprecatedno
Disabledno
Keg Onlyno
URL Keys
  • head
  • stable

piste source

Généré depuis les données du dépôt

Cette page est servie par av-web depuis l'artéfact SQLite privé des paquets généré par scripts/generate-pkg-sqlite.py.

Sources utilisées

  • Geiger risk classifier
  • Nucleus package database
  • av.db category and tag curation
  • cross-ecosystem install command graph
  • curated package history
  • package relationship graph
  • package version freshness
  • package-page enrichment