macOS
brew install open-scene-graphlocal Homebrew formula metadata
brew
Consultez les chemins d'installation, exécutables, métadonnées et notes de sécurité de open-scene-graph pour les workflows d'agents IA.
installation
brew install open-scene-graphlocal Homebrew formula metadata
aperçu
3D graphics toolkit
historique
OpenSceneGraph is an open-source, high-performance 3D graphics toolkit built in C++ and OpenGL. Its command-line utilities and libraries are used to load, convert, view, and build scene-graph based applications in visualization, simulation, games, virtual reality, scientific visualization, and modeling.
OpenSceneGraph began as the scene-graph component of Don Burns's Hang Gliding Simulator. Robert Osfield joined the work in 1999, took over the scene-graph element, and Burns and Osfield opened the code as a public project.
The early project moved quickly from hobby code into professional visualization use. The archived project history says visual-simulation professionals experimented with it, contributed to it, and began adopting it during the first year after the public page and alpha release.
Interest grew through 2000 as OpenSceneGraph became an open replacement for closed scene-graph technology. Robert Osfield formed OpenSceneGraph Professional Services in spring 2001, and Don Burns formed Andes Engineering in autumn 2001, reflecting a community large enough to sustain consulting, support, and commercial deployment around the library.
The project page describes OpenSceneGraph as established in visual simulation, space, scientific, oil-and-gas, games, and virtual-reality industries. It also points new projects toward VulkanSceneGraph, which positions OpenSceneGraph as a mature OpenGL-era toolkit with a successor for Vulkan-era work.
Developers use OpenSceneGraph as both a library stack and a set of utilities. The Homebrew package exposes tools such as osgviewer for inspecting scene files, osgconv for conversion, osgarchive and osgfilecache for data handling, osgversion for build inspection, and present3D for presentations built on OSG.
Application teams use the library when they want C++ scene-graph abstractions above raw OpenGL: loaders, traversal, state management, culling, plugins, examples, and cross-platform build support generated with CMake.
OpenSceneGraph is a classic packaging knot because it is a graphics toolkit, plugin ecosystem, command-line tool suite, and ABI surface all at once. Packagers have to care about optional image/model plugins, CMake configuration, platform graphics backends, and downstream applications that may link against its libraries.
It is also historically interesting as a package that survived the transition from a public hobby release to professional simulation infrastructure, then into a maintenance-and-successor phase through VulkanSceneGraph.
posture de sécurité
broad file, network, media, or database tool signal.
risque blue · confiance moyen · tool
Avant une utilisation sans surveillance par un agent, vérifiez si l'outil lit des identifiants en clair, écrit un état distant, publie des artefacts ou lance des plugins.
exécutables
| Commande | Type | Exposition | Note |
|---|---|---|---|
osgarchive | cli | exécutable global | |
osgconv | cli | exécutable global | |
osgfilecache | cli | exécutable global | |
osgversion | cli | exécutable global | |
osgviewer | cli | exécutable global | |
present3D | cli | exécutable global |
fraîcheur
Ces signaux séparent l'âge de génération de la page, l'activité du gestionnaire de paquets et la comparaison avec les versions amont. Un retard de version n'est signalé que lorsqu'une URL de preuve et des versions comparables sont présentes.
https://github.com/openscenegraph/OpenSceneGraph
métadonnées d'installation
| Clé du paquet | brew:open-scene-graph |
|---|---|
| Version | 3.6.5 |
| Gestionnaire de paquets | Homebrew |
| Page du gestionnaire de paquets | https://formulae.brew.sh/formula/open-scene-graph |
| Page d'accueil | https://github.com/openscenegraph/OpenSceneGraph |
| Dépôt | https://github.com/openscenegraph/OpenSceneGraph |
| Docs amont | https://github.com/openscenegraph/OpenSceneGraph#readme |
| Licence | LGPL-2.1-or-later WITH WxWindows-exception-3.1 |
| Archive source | https://github.com/openscenegraph/OpenSceneGraph/archive/refs/tags/OpenSceneGraph-3.6.5.tar.gz |
| Dernière mise à jour | 2026-07-11T09:50:48+09:00 |
| Pulse | updated |
| Dépendances | fontconfig, freetype, jpeg-turbo, sdl2-compat |
| Dépendances de compilation | cmake, doxygen, graphviz, pkgconf |
| Bibliothèques fournies par macOS | curl |
| Bouteille | disponible (sur arm64_linux, arm64_sequoia, arm64_sonoma, arm64_tahoe, sonoma, x86_64_linux) |
| post-install Homebrew | non défini |
| Service | aucun déclaré |
faits du registre
| Source Database | Homebrew formula API |
|---|---|
| Tap | homebrew/core |
| Full Name | open-scene-graph |
| Aliases |
|
| Version Scheme | 0 |
| Revision | 2 |
| Head Version | HEAD |
| Bottle Stable Root URL | https://ghcr.io/v2/homebrew/core |
| Deprecated | no |
| Disabled | no |
| Keg Only | no |
| URL Keys |
|
piste source
Cette page est servie par av-web depuis l'artéfact SQLite privé des paquets généré par scripts/generate-pkg-sqlite.py.
View the package source record on GitHub.