# Installer octobuild avec Homebrew, winget

Consultez les chemins d'installation, exécutables, métadonnées et notes de sécurité de octobuild pour les workflows d'agents IA.

## installation

```sh
sudo av install brew:octobuild
```

Commandes d'installation supplémentaires:

### macOS

- Homebrew (100%):

```sh
brew install octobuild
```

  Preuve: local Homebrew formula metadata

### Windows

- winget (92%):

```sh
winget install --id octobuild.octobuild -e
```

  Preuve: Windows Package Manager source index: octobuild.octobuild from https://cdn.winget.microsoft.com/cache/source.msix

## Faits du paquet

- **Clé du paquet:** brew:octobuild
- **Gestionnaire de paquets:** Homebrew
- **Page du gestionnaire de paquets:** <https://formulae.brew.sh/formula/octobuild>
- **Version:** 1.8.1
- **Résumé source:** Compiler cache for Unreal Engine
- **Page d'accueil:** <https://github.com/octobuild/octobuild>
- **Dépôt:** <https://github.com/octobuild/octobuild>
- **Docs amont:** <https://github.com/octobuild/octobuild#readme>
- **Licence:** MIT
- **Archive source:** <https://github.com/octobuild/octobuild/archive/refs/tags/1.8.1.tar.gz>
- **Dernière mise à jour:** 2026-06-22T14:05:40-07:00
- **Généré:** 2026-07-08T18:08:21+00:00

## exécutables

- ib_console (cli)
- octo_agent (cli)
- octo_builder (cli)
- octo_cl (cli)
- octo_clang (cli)
- octo_coordinator (cli)
- xgConsole (cli)
- ib_console (alias)
- octo_agent (alias)
- octo_builder (alias)
- octo_cl (alias)
- octo_clang (alias)
- octo_coordinator (alias)
- xgConsole (alias)

## Dépendances de compilation

- pkgconf
- rust

## Comportement d'installation

- hook post-installation: non défini
- Bouteille: disponible sur arm64_linux, arm64_sequoia, arm64_sonoma, arm64_tahoe, sonoma, x86_64_linux

## Version et fraîcheur

- page générée: 2026-07-08
- version du gestionnaire: 1.8.1
- gestionnaire mis à jour: 2026-06-22
- données locales: OK
- dépôt amont: https://github.com/octobuild/octobuild
- dernière version détectée: 1.8.1 (à jour)
## Historique du projet et usages

octobuild is a Rust-based compiler cache for Unreal Engine and Unreal Engine-based game projects. It aims to speed recompilation by caching intermediate compilation files and replaying cache hits instead of recompiling the same work.

### Historique du projet

The GitHub repository presents octobuild as a compiler cache for Unreal Engine, with a changelog starting at version 0.1.0 as the first release. Subsequent versions added cache statistics, configuration files, Linux fixes, response-file support, Windows and macOS improvements, PlayStation and Xbox fixes, Android support, Emscripten support, and compatibility updates for Unreal Engine 5.1 through 5.6-era compiler flags.

The repository organization is focused and small: the main project is `octobuild`, with related Rust infrastructure repositories for daemon/service wrapping and IPC. Public GitHub metadata and the README identify Rust as the implementation language and MIT as the license.

### Historique d'adoption

octobuild is more specialized than general compiler caches such as ccache or sccache, but it is packaged in places where Unreal Engine developers can reach it: Homebrew, WinGet, Chocolatey, manual MSI installers, and Debian/Ubuntu package instructions from the project README. Its adoption story is tied to Unreal’s expensive C++ rebuild loop rather than broad language-wide compiler caching.

The README advertises 60-90% reductions in recompilation time for Unreal Engine and UE-based games, and third-party Unreal developer writing describes the practical value as faster branch switching and easier engine recompilation.

### Modes d'utilisation

Users install octobuild into a development machine or build worker and let its Unreal-compatible wrapper commands intercept compiler work. The executable set includes `octo_builder`, `octo_agent`, `octo_coordinator`, `octo_cl`, `octo_clang`, `xgConsole`, and `ib_console`, reflecting compatibility with Unreal, MSVC/Clang-style compile invocations, and Incredibuild-like command surfaces.

The changelog shows the operational edge cases packagers and build engineers care about: response files, cache-key compiler identifiers, service permissions for remote SSH users, readonly or disabled caching modes, cross-compilation, platform-specific compiler flags, and default cache/config path changes on Windows, Linux, and macOS.

### Pourquoi les passionnés de paquets s'y intéressent

octobuild is interesting because it is not a generic build accelerator; it encodes a very specific game-engine build workflow into a packageable command suite. For package nerds, it demonstrates how a niche developer tool crosses OS package managers, Windows app installers, CI/build-farm concerns, and compatibility shims for proprietary engine build systems.

### Chronologie

- 0.1.0: first release according to the project changelog.
- 0.4.0: response-file support, Unreal Engine 5.1 compatibility, environment-variable configuration, and changed default cache/config paths.
- 0.5.0: initial macOS support.
- 0.8.0: compiler identifier added to the cache key.
- 1.0.0: PlayStation support for Unreal Engine 5.3 builds.
- 1.5.0: Unreal Engine 5.5 support for Windows builds.
- 1.8.0 and 1.8.1: Unreal Engine 5.6-era compiler flag support.

### Related projects

- octobuild sits next to Unreal Build Tool workflows, MSVC `cl.exe`, Clang, Incredibuild-style command names, and general compiler-cache tools such as ccache and sccache, but its repository is explicitly tuned for Unreal Engine recompilation.

### Sources

- <https://formulae.brew.sh/formula/octobuild>
- <https://github.com/octobuild/octobuild>
- <https://github.com/octobuild/octobuild/blob/main/CHANGELOG.adoc>
- <https://github.com/octobuild/octobuild/releases>
- <https://rassadin.net/posts/octobuild/>
- source_facts.config-file-location
- source_facts.executables
- source_facts.package-manager


## Notes de sécurité

Aucun manifest local de gestion des secrets correspondant n'a été trouvé pour octobuild. Les métadonnées de paquet Nucleus restent publiées ici afin que la couverture future dispose d'une URL stable.



## Configuration and credential file locations

These source-backed paths show where this package keeps local settings or durable credentials. Automic Vault can use them as review targets for secret scanning, migration, and command approval.


## Configuration files

- Linux: /etc/octobuild/octobuild.conf, $XDG_CONFIG_HOME/octobuild/octobuild.conf, ~/.config/octobuild/octobuild.conf
- macOS: /etc/octobuild/octobuild.conf, ~/Library/Application Support/octobuild/octobuild.conf
- Windows: %ProgramData%\octobuild\octobuild.conf, %AppData%\octobuild\octobuild.conf
## Détails de la base source

- **Source Database:** Homebrew formula API
- **Tap:** homebrew/core
- **Full Name:** octobuild
- **Version Scheme:** 0
- **Revision:** 0
- **Head Version:** HEAD
- **Bottle Stable Root URL:** <https://ghcr.io/v2/homebrew/core>
- **Deprecated:** no
- **Disabled:** no
- **Keg Only:** no
- **URL Keys:** head, stable

## Autres enregistrements de gestionnaires de paquets

- winget - octobuild.octobuild: normalized package name match | Windows Package Manager source index: octobuild.octobuild from https://cdn.winget.microsoft.com/cache/source.msix


## Liens liés

- [Source-control packages](https://www.automicvault.com/fr/pkg/source-control-tools/) - Belongs to a source-control command family.
- [Terminal utility packages](https://www.automicvault.com/fr/pkg/terminal-utilities/) - Matched terminal and command-line workflow metadata.
- [Text processing packages](https://www.automicvault.com/fr/pkg/text-processing-tools/) - Matched text, document, or structured-data processing metadata.
- [Developer build packages](https://www.automicvault.com/fr/pkg/developer-build-tools/) - Matched build, compiler, generator, or developer workflow metadata.
- [pkgconf](https://www.automicvault.com/fr/pkg/brew/pkgconf/) - Build dependency declared by Homebrew.
- [rust](https://www.automicvault.com/fr/pkg/brew/rust/) - Build dependency declared by Homebrew.
- [ccache](https://www.automicvault.com/fr/pkg/brew/ccache/) - Shares av.db curated category or tags: build-cache, build-tools, cli, compiler-cache, developer-tools.
- [mako](https://www.automicvault.com/fr/pkg/brew/mako/) - Shares av.db curated category or tags: build-tools, cli, developer-tools, rust.
- [maturin](https://www.automicvault.com/fr/pkg/brew/maturin/) - Shares av.db curated category or tags: build-tools, cli, developer-tools, rust.
- [moon](https://www.automicvault.com/fr/pkg/brew/moon/) - Shares av.db curated category or tags: build-tools, cli, developer-tools, rust.
- [recc](https://www.automicvault.com/fr/pkg/brew/recc/) - Shares av.db curated category or tags: build-tools, cli, compiler-cache, developer-tools.
- [aarch64-elf-binutils](https://www.automicvault.com/fr/pkg/brew/aarch64-elf-binutils/) - Shares av.db curated category or tags: build-tools, cli, developer-tools.
- [add-determinism](https://www.automicvault.com/fr/pkg/brew/add-determinism/) - Shares av.db curated category or tags: build-tools, cli, developer-tools.
- [ant](https://www.automicvault.com/fr/pkg/brew/ant/) - Shares av.db curated category or tags: build-tools, cli, developer-tools.
- [sccache](https://www.automicvault.com/fr/pkg/brew/sccache/) - Local metadata places this package in an adjacent workflow. Shared terms: build, build-cache, cache, cli, compiler.
- [cargo-chef](https://www.automicvault.com/fr/pkg/brew/cargo-chef/) - Both packages touch the same language runtime or ecosystem. Shared terms: build, build-cache, cache, cli, developer.

## Combined YAML source

View the package source record on GitHub. [combined/octobuild.yml](https://github.com/automic-vault/db/blob/main/combined/octobuild.yml)


## Sources

- Nucleus package database
- Geiger risk classifier
- package-page enrichment
- curated configuration and credential file locations
- curated package history
- package version freshness
- av.db category and tag curation
- package relationship graph
- external package-manager database matches
- cross-ecosystem install command graph
